vr2-3-39.wrl


[ VRML source code ]

#VRML V2.0 utf8
#vr2-3-39.wrl
Shape {
  geometry IndexedFaceSet {
    coord Coordinate {
      point [
         0 0 0,
         1 0 0,
         0.5 0 -0.5,
         0 0.5 0,
         1 0.5 0,
         0.5 0.5 -0.5
      ]
    }
    coordIndex [
      0, 1, 4, 3, -1,
      1, 2, 5, 4, -1,
      2, 0, 3, 5, -1
    ]
    color Color {
      color [
          1 0 0,      # color 0
          0 1 0,      # color 1
          0 0 1,      # color 2
      ]
    }
    colorPerVertex TRUE
    normal Normal {
      vector [
        -1 0 1,
         1 0 1,
         0 0 -1,
        -1 0 1,
         1 0 1,
         0 0 -1
      ]
    }
    normalIndex [
      0, 1, 1, 0, -1,
      1, 2, 2, 1, -1,
      2, 3, 3, 2, -1
    ]
    normalPerVertex TRUE
    solid           FALSE
    creaseAngle     0.8
  }
}